Darkhounds are a race of Shadowspawn used by the Dark One. They are about the size of a small horse and look vaguely like a dog. Darkhounds typically run in packs of ten to twelve, though a pack may be as large as fifty hounds. The saliva of a darkhound is an acid that causes bruising and burns which spread quickly, and a few drops are enough to kill a person. Darkhounds (or at least a subspecies Rand al’Thor fights at Rhuidean) are seemingly solid but if they are chopped into bits the parts liquefy, pool, and reform into the darkhound once again. The darkhound leaves no tracks on dirt, grass or snow; but if it steps on stone it leaves footprints. Balefire is the only reliable way to permanently kill one, though Perrin (with Moiraine in party) fought Darkhounds outside of Illian, and killed one with several arrows to the face.

Darkhounds are created by an existing darkhound consuming the soul of a wolf. The wolves themselves refer to them as Shadowbrothers.

  • Due to its size and supernatural nature Darkhounds lower all physical critical it suffers by 2 levels
    • This protection is negated if the Hound is drenched in water (such as Rain or swimming through a river). Thus the Hounds usually avoid water if at all possible.
  • Slained Darkhounds will reform by next nightfall
    • Only complete death such as Absolution or Balefire, or effects that stop regeneration such as Greater/Normal Serpent Strikes can keep a Darkhound from coming back
  • They gain +15 to OB near Cross Roads
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